


If this fight goes too long, you are bound to lose. You have to remember that despite it being in all four positions, they all share the health bar. This shapeshifting abomination of sinew can be a hard fight if you don’t deal with it the right way.
Utilize trinkets that increase damage and speed.His PROT buff will significantly reduce the damage. Whoever the prophet marks, use the Man-At-Arms guard immediately.Recommended lineup- Arbalest, Houndmaster, Houndmaster, Man-At-Arms.Bringing heroes that can hit position 4 is key here. He will begin the turn with a unique mark on a hero to which will end up as a huge single target nuke. The sonorous prophet starts in position 4 protected by an ascending toughness of pews. Trinkets that increase unholy damage and speed should be brought here.If he summons a bone bulwark, just stun it before it protects the necromancer.The bounty hunter can pull the necromancer past his undead guards.If you want too, you can bring a bounty hunter instead of a second crusader.Stack blight on him from the Plague Doctor and Grave Robber. The undead it summons are just a distraction. Recommended Party Lineup - Plague Doctor, GraveRobber, Crusader, Crusader.He does this as he summons the undead to push him back towards position 4. He attacks the frontline or stresses the entire party. The necromancer is the easiest boss fight. Every boss is different which means different heroes must be brought to bear. This guide will help you get to that killing blow. This isn't an exhaustive list, so head on over to our article about Best Inn Items for even more options.Bosses in Darkest Dungeon mean serious business. These are the most commonly available stress-reducing Inn Items: They can be looted from encounters or bought from the provisioner. There are a couple of Inn Items that will reduce a Hero's stress. There are a lot of excellent Combat Items in Darkest Dungeon 2, so if you aren't regularly using them, you should start. Some Combat Items, most notably Laudanum, remove stress from a hero. Several heroes are capable of removing stress from themselves or a party member. It is worth noting that you can also reduce Stress using some Trinkets, but this isn't nearly as reliable.

There are three main ways to reduce Stress: Fights and Meltdowns both inflict stress on other party members, which can have a negative domino effect on the other Heroes in your party. Heroes with high stress fight more, and are likely to have a Meltdown in combat. While some Stress is unavoidable during each run, you'll want to keep the total stress in your party low. Related: Darkest Dungeon 2: Tips & Tricks For Beginners These events typically give a random party member +1 Stress. The final major cause of Stress is road encounters such as sustaining damage to the Stagecoach or going over an Oblivion's Tear. One such quirk is the Necrophobia Quirk, where the Hero gains stress for targeting cadaver-type enemies. For example, a Lair Boss is likely to have Stress inflicting attacks.Īdditionally, a couple of quirks can cause your Hero to gain stress when fighting enemies that normally would not cause Stress. Some enemies have attacks that stack Stress in addition to (or instead of) damaging your Hero's health. Enemy AbilitiesĪnother cause of Stress is the attacks of enemies. To influence two Heroes' Affinity for each other, use relevant items and the Inn and make them help each other in combat. However, the reverse is also true - Heroes with a positive relationship are more likely to reduce each other's stress. If your Heroes do not like each other, they are more likely to inflict stress on one another while traveling, or while making choices. The three main causes of Stress are:Īn easily preventable but deadly form of Stress accumulation is Negative Affinity. Most stress will be accumulated during encounters, but some might occur while in the Stagecoach. The Heroes will accumulate Stress by doing certain things in the game.
